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Valentijn Van Severen - Technical Sound Designer

I'm a technical sound designer currently studying at Digital Arts and Entertainment.

My main focus is on audio implementation into non-linear media.

Looking for an end-of-study internship for the first half of 2025.

I started sound designing in September 2022, after stumbling into the Game Sound Integration major it Digital Arts and Entertainment and enjoying myself thoroughly digging into this branch of game development.

 

I've done all my sound designing in Reaper and I'm comfortable working in both Wwise and FMod. I have worked a lot in Unreal and am familliar with Unity.

I've done most of my coding in C++, writing VST's with the JUCE framework and inside of Unreal, and have some experience with C# in the context of unity.

 

My favourite video game franchise is the dishonored series and I play and run DnD games for a number of tables, when our schedules align.

2024

Draft Selected in the Rookies for our game,

Tower Trouble (technical sound designer)

2022

Draft Selected in the Rookies for our game,

The Floor Is Hacked (technical artist)

Education 

2019 - 2023

Howest - Digital Arts and Entertainment, Game Graphics Production

2022 - 2025

Howest - Digital Arts and Entertainment, Game Sound Integration

Awards

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